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Vector

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Vectors represent quantities with both magnitude and direction, written using components xi + yj, with i and j as unit vectors along the axes. The dot (scalar) product gives a·b = |a||b|cosθ or x₁x₂ + y₁y₂, and is used to test perpendicularity when it equals zero. Vector geometry includes midpoint formulas, internal and external section formulas, and the centroid of a triangle expressed as (a + b + c)/3. Common triangle results such as the midpoint theorem, isosceles properties, and the midpoint of the hypotenuse being equidistant from all vertices can be proven neatly using vectors. Quadrilateral theorems like Varignon’s theorem and properties of parallelograms, rectangles, and rhombuses also follow from vector addition. Overall, vectors simplify geometric reasoning by focusing on direction and magnitude instead of lengthy coordinate calculations.

6.0 REVIEW : INTRODUCTION TO VECTORS

Definition:
A vector is a quantity which has both magnitude and direction.
Examples: displacement, velocity, acceleration, force.

A scalar has only magnitude.
Examples: mass, time, distance, temperature.

Direction in Real Life:
Aeroplane flying: velocity has direction and speed.
Aeroplane landing: approach direction aligns with runway.
Wind flow, river current, GPS navigation use vectors.

Position Vector:
Position vector of point A(x, y) from origin O is:
OA = xi + yj

Unit Vectors:
i is unit vector along x-axis
j is unit vector along y-axis
Magnitude of i = 1
Magnitude of j = 1

Any vector a = xi + yj

Types of Vectors:

Zero Vector:
Magnitude is zero.
Coordinates (0, 0).
No fixed direction.

Unit Vector:
Magnitude is one.
Examples: i, j

Equal Vectors:
Same magnitude and same direction.

Collinear Vectors:
Parallel or anti-parallel vectors.

Negative Vector:
Same magnitude but opposite direction.

Position Vector:
Vector drawn from origin to a point.

Applications of Vectors:
Navigation and GPS
Physics (forces, motion)
Engineering structures
Games and computer graphics

Products of Vectors:
Scalar (Dot) product gives a scalar.
Vector (Cross) product gives a vector (not included here).
Projection is the component of one vector on another.

6.1 SCALAR (DOT) PRODUCT

Definition:
For vectors a and b with angle theta between them,

a dot b = |a| |b| cos(theta)

Result is a scalar.

Geometrical Meaning:
a dot b = magnitude of a multiplied by projection of b on a.

If theta = 90 degrees, cos 90 = 0
Therefore a dot b = 0

If a dot b = 0, vectors are perpendicular (unless one vector is zero).

Dot Product of Unit Vectors:
i dot i = 1
j dot j = 1
i dot j = 0
j dot i = 0

Component Form:
If a = (x1, y1) and b = (x2, y2)

a dot b = x1x2 + y1y2

Magnitude of Vector:
|a| squared = a dot a = x1 squared + y1 squared
|a| = square root of (x1 squared + y1 squared)

Angle Between Two Vectors:
cos(theta) = (a dot b) / (|a| |b|)

Maximum when theta = 0 degrees
Minimum when theta = 180 degrees

Properties of Dot Product:
a dot b = b dot a
a dot (b + c) = a dot b + a dot c

(a + b) squared = a squared + 2a dot b + b squared
(a - b) squared = a squared - 2a dot b + b squared
(a + b)(a - b) = a squared - b squared

6.2 VECTOR GEOMETRY

Midpoint Formula:
Midpoint of A(a) and B(b) is (a + b) / 2

Section Formula:

Internal Division (ratio m : n):
Position vector of P = (m b + n a) / (m + n)

External Division (ratio m : n):
Position vector of P = (m b - n a) / (m - n)

Centroid of Triangle:
If position vectors of vertices are a, b, c

Centroid G = (a + b + c) / 3

6.3 THEOREMS ON TRIANGLES

Midpoint Theorem:
Line joining midpoints of two sides of triangle is parallel to third side and half its length.

Isosceles Triangle:
Median to base is perpendicular to base.

Right Triangle:
Midpoint of hypotenuse is equidistant from all vertices.

6.4 QUADRILATERALS AND SEMICIRCLE

Varignon’s Theorem:
Joining midpoints of quadrilateral forms a parallelogram.

Parallelogram:
Diagonals bisect each other.

Rhombus:
Diagonals bisect at right angles.

Rectangle:
Diagonals are equal.

Semicircle Theorem:
Angle in semicircle is 90 degrees.

IMPORTANT PRACTICE QUESTIONS WITH SOLUTIONS

Question 1:
Define scalar product.

Solution:
Scalar product of vectors a and b is given by:
a dot b = |a| |b| cos(theta)

Question 2:
If a dot b = 0, what can you conclude?

Solution:
Vectors a and b are perpendicular.

Question 3:
Find dot product of a = (2, 3) and b = (4, -1)

Solution:
a dot b = 2(4) + 3(-1)
= 8 - 3
= 5

Question 4:
Find magnitude of vector a = (5, 12)

Solution:
|a| = square root of (5 squared + 12 squared)
= square root of (25 + 144)
= square root of 169
= 13

Question 5:
Find angle between a = (1, 2) and b = (2, 1)

Solution:
a dot b = 1(2) + 2(1) = 4
|a| = square root of 5
|b| = square root of 5

cos(theta) = 4 / 5
theta = cos inverse (4/5)

Question 6:
Find midpoint of A(1, 3) and B(5, 7)

Solution:
Midpoint = ((1 + 5)/2, (3 + 7)/2)
= (3, 5)

Question 7:
Find position vector of point dividing A(2, 4) and B(8, 10) internally in ratio 1 : 2

Solution:
Let a = (2, 4), b = (8, 10)

P = (1b + 2a) / 3
= ((8,10) + (4,8)) / 3
= (12,18) / 3
= (4,6)

Question 8:
If a = (3, 4) and b = (6, 8), check whether vectors are parallel.

Solution:
b = 2a
Therefore vectors are parallel.

Question 9:
Prove that diagonals of parallelogram bisect each other.

Solution:
Using position vectors of vertices, midpoint of both diagonals is same.

Question 10:
In a right triangle, prove midpoint of hypotenuse is equidistant from all vertices.

Solution:
Using dot product, distances from midpoint to all vertices are equal.

Visit this link for further practice:
https://besidedegree.com/exam/s/academic

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